Quote from: bamf on October 08, 2026, 08:06:12 PMQuote from: AlpAne on October 07, 2026, 08:12:44 PMStill same problem, when second PC tries to connect it gets network error in Call of Duty, as soon as the first PC closes Call of Duty the second PC can connect and vice versa.
Yes, that's exactly what Static Port does. Read the documentation about Endpoint-Independent NAT that I linked a few posts earlier:QuoteIn particular, this behavior helps avoid issues with multiple local clients using the same source port to reach the same remote host.
Static port is not the correct setting for gaming clients.
It is if you want to use UPnP reliably. The problem is that EIM can assign a dynamically selected external UDP port while UPnP requests a particular external port. But in this case, I agree. Use EIM and skip UPnP.
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