Saw the BSDnow episode. The admin of this forum was in it. I take it admin is not a developer, which leads me to: who are your developers? How many of them? Fulltime/parttime? Formal education in unix/FreeBSD?It seems the company behind this project is a web shop. What is the business model of this project?If I am correct - and please do correct me if I'm wrong - yours is a fork of pfSense. Do all the pfSense packages work on your project? In case of problems with those, who will do support for the packages? What/where is your roadmap?When do you expect your product to be stable, for release in production of a medium company?Do you sell paid support? 24/7, different time zones? How many support people? Phone or email? Price/contract forms?
You can find more information about the project on our website opnsense.org/about/about-opnsense/ including members of the core team. As you can see I am also one of the core developers.The project is founded by Deciso, a Dutch manufacturer of security appliances, more information can be found here:www.deciso.com. It is a community project, lots of people and other companies are contributing in different ways.The projected started as a fork from pfSense, but it is by no means the same. We do not offer or support the package system of pfSense. Our system uses pkgng for upgrades and in the future we will also use this mechanism for addons/packages. There is also a post in this forum about package support, see forum.opnsense.org/index.php?topic=13.0Our current Roadmap can be found here: opnsense.org/about/road-map/.We already have customers who are using it in production. However we are still refactoring and restructuring code therefore we consider the next major release (15.7) to be stable for all intended purposes.More information on commercial support can be found here opnsense.org/support-overview/commercial-support/. For other inquiries I would advice to contact Deciso or one of the listed partners directly.Good luck with your quick scan. I would also advice you to take a look at github so you can see how our project is structured and licensed.