So i've been battling this today, oddly Destiny 2 was my guinea pig too lol
So as far is i can tell miniupnpd seems to struggle to bind the client IP to the port request, now if i roll back to my deployment of 26.1.x this is a non issue. The unfortunate thing also though is i found the stuggestion nero gave to not work either which is odd.
I have yet to go down the port forward route yet mostly because if that works i'll shelf opnsense in favour of another router as i don't have the time or the will to map all the ports of every game that gets played in this house lol.
I have different network segments for different tasks (IoT, Servers, Gaming, Work etc) because i'm lazy uPnP is excellent for the gaming segment (a cheeky /29 subnet) as there are no access rules to other VLANs from there so it can go mental for all I care (before some karen shouts about security and how uPnP is a infiltration waiting to happen).
But judging on how the intel microcode plugin is causing issues i'm just going to assume it's a bug in the network stack somewhere and wait to see what happens maybe the kids will go outside for once.........
So as far is i can tell miniupnpd seems to struggle to bind the client IP to the port request, now if i roll back to my deployment of 26.1.x this is a non issue. The unfortunate thing also though is i found the stuggestion nero gave to not work either which is odd.
I have yet to go down the port forward route yet mostly because if that works i'll shelf opnsense in favour of another router as i don't have the time or the will to map all the ports of every game that gets played in this house lol.
I have different network segments for different tasks (IoT, Servers, Gaming, Work etc) because i'm lazy uPnP is excellent for the gaming segment (a cheeky /29 subnet) as there are no access rules to other VLANs from there so it can go mental for all I care (before some karen shouts about security and how uPnP is a infiltration waiting to happen).
But judging on how the intel microcode plugin is causing issues i'm just going to assume it's a bug in the network stack somewhere and wait to see what happens maybe the kids will go outside for once.........
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