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Messages - spencerlhon

#1
Quote from: Greelan on January 17, 2023, 09:26:00 AM
Bedrock is UDP which is probably why the online port checker shows nothing (they can usually only check TCP).

I assume you have applied the port forward (same for the Aliases)? That can sometimes to be missed after creating the rule or alias.

Check that the associated firewall rule on WAN has been created and is enabled.

Yeah I checked the rule on WAN and it looks right.

I hope it's not my ISP... because there's nothing else good around my area, haha! If so, then I might go the VPN route to see what I can do. I haven't tried connecting to it using Minecraft since trying out the online port checker and I've changed some things, so it might be working. I just thought it was an easier way to check if the port was open or not without going through Minecraft every time.

Thanks!
#2
So I'm pretty new to OPNSense and trying to figure stuff out on my own, but I've hit a roadblock...

I'm trying to start a Minecraft server for my kids and cousins to join which requires some port forwarding (which I've done), but it's just not working for anyone that's joining outside of my local network. The port it needs open for the Bedrock edition of Minecraft is 19132. I've followed some other tutorials on how to do port forwarding in OPNSense and it seemed easy enough, yet the ports appear to be closed still according to portchecker.co and my inability to join the server off the network. Is there something I'm missing? This is what my TCP/UDP rule looks like:

Firewall -> NAT -> Port Forward (added a new rule here with Aliases for ports and my PC)

Disabled: no
No RDR (NOT) no
Interface: WAN
TCP/IP Version: IPv4
Protocol: TCP/UDP
Source: any
Source port range: from: any; to: any
Destination/Invert: no
Destination: WAN Address
Destination port range: from: 19132; to: 19132
Redirect target IP: My PC (which is hosting the server)
Redirect target port: 19132
Pool Options: Default
Log: no
Category: empty
Description: empty
Set local tag: empty
Match local tag: empty
No XMLRPC Sync: no
NAT reflection: Enable
Filter rule association: Rule


I've applied the rule and rebooted the router (because I guess, why not?) and I've restarted the server multiple times to see if there was something wrong with it, but still nothing... I'm not able to connect. The way it's supposed to work too is that everyone that's outside my network will need my public IP to connect to the server. I'm fine with that since it's just family and none of them barely know what an IP address is let alone what to do with something like a public one.

So with that said, what else can I do? Is there a feature that I haven't enabled yet? I'm at a loss here because I feel like I've done everything.

Any help would be greatly appreciated!