Quote from: madj42 on March 04, 2026, 06:49:29 AMOn UDPBroadcastRelay, leave the source and broadcast blank in your config. Set port as 65001.
Create a floating firewall rule and set the following:
Interfaces: select the same interfaces you put in the UDPBR config.
Protocol: UDP
Source: IP of HDR
Source Port: 65001
Dest: Net option for the network your device running the app is on. Mine was LAN Net.
Good luck.
So I got this to work but slightly different setup. I left source and broadcast blank in my UDP config. But then I had to have two floating rules, since the source and destination are randomized once the 1.1.1.1 is removed from UDP plugin. This seems odd, I can lock this down a bit with source and dest devices but not sure if this is correct. But it is working now. See screenshot. (or I guess image links don't work?) https://imgshare.cc/fl6hu4ux
Edit: changed these to interface rules instead of floating, since LAN has a destination port of 65001 and random source, then on return IoT has source as 65001 and random destination. So that seemed to get this to work now.
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